Use of humor: I used humor to highlight the tired presentation of the “stand-in male” trope. I did not use humor in the main points of my paragraph, to ensure these points stayed clear to the reader.
Accessible Language: I used casual language instead of academic jargon, to keep the tone approachable. Badass fits in this case, more so than a euphemism like “renegade.”
Direct Quotation: I thought it was important to include Juliet’s voice to highlight both her girly tone and how it pairs with her toying with Nick. Like Gay’s quote, I find this pairing humorous. The humor seems to highlight the uniqueness in how the game negotiates gender, as it violates our expectations.
Comparison to male archetypes: This section focuses on the tropes of the “male audience stand-in” and “girly badass.” The use of archetypes places the work in conversation with the larger gaming