The concept looks at how engaged a viewer is when interpreting the media. According to Ruggiero (2000), individuals are likely to show different levels of attention in different communication settings and different times throughout a process. For example, Rubin (1986) discusses a study conducted by Levy and Windahl (1984), where they identified three different periods of audience activity for Swedish television users; previewing, during viewing and post viewing. Levy and Windahl noted different linkages between activity variable and gratifications sought and obtained from television use during the periods. Rubin (1986) discusses with relation to Levy and Windahl’s research that, “audience’s use of television can be described as primarily ritualized or instrumental in nature” (p.293). Instrumental use of media indicating audience utility, intentionally and selectively, however ritualized use refers to utility but an otherwise less active audience condition. Uses and gratifications research does not adhere to the ability for audiences in the modern age to be using more than one medium at once. Audiences are not giving full attention to one medium, instead smaller quantities of attention to multiple mediums. Rubin (1986) states that the universality of uses and gratifications assumption of audience activity needs to be called into question, due to the increase in mediums available in …show more content…
Other theorists have responded to this model by saying that “interpersonal relationships is one of the two mediating variables of the early persuasion model and the forerunner of diffusion of innovations, it is re-emerging as a serviceable uses and gratifications variable,” (Ruggiero, 2000, p. 21). Ruggiero suggesting that the most original forms of uses and gratifications would still be useable today. However, a key feature of new media is its interactivity. In new media, the distinction between the consumer and the producer tends to blur, making it more important to examine the gratifications new media provide to users in comparison to traditional media, (Lin, 2001, as cited in Quan-Haase & Young 2010). Ruggiero (2000), concludes that uses and gratifications research should play a major role in answering important questions for those developing business online. Uses and gratification holds prospect for understanding the internet’s mutability, or its broad range of communication opportunities. In addition, Quan-Haase & Young (2010) discuss that each of the communications opportunities fulfil a distinct need making an analysis of uses and gratifications