Self-identity becomes the main question …show more content…
Mr. D’Ambrosio says that this scene shows the mockery in the legal system and is quoted in saying “things of little or no importance are recorded by the jury as important, whereas, the important evidence is neglected.” Throughout the trial scene, Alice is continuously growing larger in physical size which causes the King to feel threatened and later recites a law that says Alice must leave the court room. Alice believes that the King is making up this rule and confronts the King in which he replies that it’s the “oldest rule in the book.” Alice at this time is still growing larger and larger along with her integrity and identity. Her fear of size change is now nonexistent and with this she has become confident and this is the peak of her maturity. This reflects a child’s acceptance of his or her body. Often after puberty, many children are uncomfortable with how they …show more content…
Through the game, Alice turns into a wise player of games to reach maturity, opposed to her initial reactions where she is in danger due to inexperience. “Games help us to play with situations that could threaten or destroy us in real life, and provide opportunities for a vicarious acting out of emotions, aggressions, fears and conflicts.” In this respect, the way Alice plays various games, going on adventures in Wonderland affects her real life. Carroll uses playing cards as dominant instruments in Alice’s Adventures in Wonderland, with the King and Queen as the top positions, who also rule Wonderland and Alice soon defeats. As the story progresses, Alice, originally a young naive girl continuously matures and grows up. Metaphorically, Alice starts off as a seed, and eventually Alice matures and grows and turns into a developed