Mcluhan's Essay: The Medium Is The Message

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McLuhan states that, “Our conventional response to all media, namely that is how they are used that counts, is the numb stance of the technological idiot. For the ‘content’ of a medium is like the juicy piece of meat carried by the burglar to distract the watchdog of the mind.” People are susceptible to everything they see and hear. They will believe and do almost anything the media tells them to. +Using the foundation of McLuhan’s essay “The Medium is the Message,” one can see how certain mediums affect our reactions through daily encounters. *The internet, fashion, and video games are all considered “hot” mediums, meaning they are high in definition but low in audience participation.
The internet is one of the biggest resources for
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Young boys and girls have developed a love for playing video games. Some love them so much they barely leave their room. Grand Theft Auto has released multiple versions of their game and has just recently released its fifth version. This game promotes violence and reckless driving to future drivers. In this game people are shot and killed, pulled out of their vehicles, and they are exposed to drugs. This is not a good a good example for kids that are just barely teenagers or even younger. Kids should not be exposed to the buying and selling of drugs and killing of innocent people. Kids with mental disorders may also be affected in a negative way by thinking that it is okay to be violent towards people because they do not know any better. Another extremely violent video game is Assassin’s Creed. This game franchise has come out with many sub-divisions with different storylines; however, the game is fixed around an assassin. This game is tremendously violent because the main character is trained to murder people. Kids are also exposed to different types of weapons such as guns and knives which could make them more likely to want to shoot a gun. Even the Super Mario games are violent because it shows Mario punching, kicking, and destroying his attackers. Video games have become very popular despite having such violent plot

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