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35 Cards in this Set
- Front
- Back
What Is PPCT and it's History |
PRESSURE POINT CONTROL TACTICS, FOUNDED 1979 BY BRUCE SIDDLE |
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Tactically |
Techniques in the system are easy to learn and retain |
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Medically |
Medical implications of a technique used in the appropriate method |
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Legally |
PPCT has developed a force continuum based upon non-lethal force and lethal force |
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Static Training |
Where gross muscle movement is taught without any stimulus initiating action |
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Fluid Training |
Practicing a technique that it is now accompanied by simulated but relaxed resistance |
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Dynamic Training |
This phase of training is designed to duplicate actual resistance the officers may incur |
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Gross Motor Skills |
Large muscle movement ex: legs and arms |
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Fine Motor Skills |
Small Muscle movement ex:fingers and hands |
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Complex Motor Skills |
Series of movements; hand eye coordination skills ex: shooting, hitting balls |
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Positional Asphyxia |
Lack of oxygen and increase in carbon dioxide in the blood of the subject, brought about by a subject being in a position that restricts breathing |
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Cocaine Induced Excited Delirium |
Aka cocaine psycosis |
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Neuroleptic Malignant Syndrome (NMS) |
Charecteristics are similar to cocaine Induced Excited Delirium but NMS occurs in psychiatric patients who are taking anti-psycotic medication |
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Cocaine Abuse/Toxicity |
Cocaine is an agent that stimulates both the central nervous and cardiovascular systems |
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Excited Delirium |
State of extreme mental and physiological excitement,charecterized by extreme agitation, hyperthermia, hostility, exceptional strength and endurance without apparent fatigue |
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Components of Acceptability |
Tactically Mentally Legally |
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Most Common Types of Resistive Behavior (RRPA) |
Resistance from the escort position Resistance while applying handcuffs Passive resistance Active aggression |
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Case Law (Graham V. Connor) Related to Force Continuum |
The PPCT force continuum was developed using case law as a guide to the proper use of force |
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Use of Force Guidelines |
1. All force must be reasonable 2. All force must be necessary 3. Officers actions will depend on the subjects actions, variables of the situation and the officers knowledge of his/her own physical abilities |
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Levels of Resistance |
1. Psychological intimidation 2. Verbal Noncompliance 3. Passive Resistance 4. Defensive Resistance 5. Active Aggression 6. Deadly force assault |
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Levels of Control |
1. Officer presence 2. Verbal direction 3. Empty hand control A. Soft empty hand control B. Hard empty band control 4. Intermediate weapons 5. Deadly force |
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Elements of Deadly Force |
1. Ability- the capability or means to cause great bodily harm or death 2. Opportunity - in a position to cause great bodily harm or death 3. Jeopardy- an overt threatening move or gesture that could cause great bodily harm or death |
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Case of Law That Impacts the Use of Deadly Force |
Tennessee V. Garner |
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Deadly Force Justification |
1. To prevent death or serious injury to officer or another 2. To prevent escape 3. The officer should not unreasonably or unnecessarily endanger himself/herself or the public in the application of Deadly Force 4. The officer should use verbal commands of authority and deterrence whenever feasible |
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Force Continuum Variables |
1. Type of crime 2. Officer/subject size and gender 3. Exigent conditions 4. Reaction time 5. Access of weapons 6. Influence of alcohol or drugs 7. Injury or exhaustion of officer 8. Weather or terrain conditions 9. Special knowledge |
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Elements of Reporting Deadly Force |
1. Officer arrival 2. Approach 3. Subjects action 4. Officers action 5. Transport procedure |
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Pain Compliance |
Use of stimulus pain to control resistive behavior |
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Distraction Technique |
Control techniques that weaken motor action by changing the thought process |
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Balance Displacement |
Control techniques that displace balance through principles of leverage |
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Motor Dysfunction |
Charlie horse |
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Stunning |
Stimulation of overwhelming sensory input Average stun last 3-7 seconds |
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Principles of Controlling Resistive Behavior |
1. Pain Compliance 2. Distraction Technique 3. Balance Displacement 4. Motor Dysfunction 5. Stunning |
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Stages of reaction time |
1. Perception 2. Analyze/Evaluate 3. Formulate Strategies 4. Initiate Motor Action |
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Fighting Platform Stances |
1. Field interview stance 2. Defensive high guard stance |
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Levels of Tactical Positioning |
1. Inside position 2. Level 1 3. Level 2 4. Level 2.5 5. Level 3 |