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67 Cards in this Set

  • Front
  • Back
learning
The process by which experience or practice results in relatively permanent change in behavior or potential behavior.
memory
The ability to remember the things that we have experienced, imagined, and learned.
classical (or Pavlovian) conditioning
The type of learning in which a response naturally elicited by one stimulus comes to be elicited by a different, formerly neutral stimulus.
uncondition stimulus (US)
A Stimulus that invariably causes an organism to respond in a specific way.
uncondition response (UR)
A response that takes place in an organism whenever an unconditioned stimulus occurs.
conditioned stimulus (CS)
An originally neutral stimulus that is paired with an unconditioned stimulus and eventually produces the desired response in an organism when presented alone.
conditioned response (CR)
After conditioning, the response an organism produces whena conditioned stimulus is presented.
desensitization therapy
A conditioning technique designed to gradually reduce anxiety about a particular object or situation.
preparedness
A biological readiness to learn certain associated because of their survival advantages.
condtioned taste aversion
Learned revulsion of certain foods because they have been associated with subsequent nausea; based on classical conditioning, conditioned teste aversions are acquired very quickly, sometimes in only one trial.
operant (or instrumental) conditioning
The type of learning in which behaviors are emitted (in the presence of specific stimuli) to earn rewards or avoid punishments.
operant behavior
Behavior designed to operate on the environment in a way that will gain something desired or avoid something unpleasant.
reinforcer
A stimulus that follows a behavior and increases the likelihood that the behavior will be repeated.
punisher
A stimulus that follows a behavior and decreases the likelihood that the behavior will be repeated.
law of effect
Thorndike's theory that behavior consistently rewarded will be "stamped in" as learned hehavior, and behavior that brings about discomfort will be "stamped out".
principle of reinforcement
Same as law of effect.
Skinner box
A box often used in operant conditioning of animals; it limits the available responses and thus increases the likelihood that the desired response will occur.
shaping
Reinforcing successive approximations to a desired behavior.
positive reinforcer
Any event whose presence increases the likelihood that ongoing behavior will recur.
negative reinforcer
Any even whose reduction or termination increases the likelihood that ongoing behavior will recur.
primary reinforcer
A reinforcer that is rewarding in itself, such as food, water and sex.
secondary reinforcer
A reinforcer whose value is acquired through association with other primary or secondary reinforcers.
punishment
Any event whose presence decreases the likelihood that ongoing behavior will recur.
learned helplessness
Failure to take steps to avoid or escape from an unpleasant or aversive stimulus that occurs as a result of previous exposure to unavoidable painful stimuli.
contingency
A reliable "if-then" relationship between two events, such as CS and a US.
schedule of reinforcement
In operant conditioning, the rule for determining when and how often reinforcers will be delivered.
fixed-interval schedule
A reinforcement schedule in which the correct response is reinforced after a fixed length of time since the last reinforcement.
variable-interval schedule
A reinforcement schedule in which the correct response is reinforced after varying lengths of time following the last reinforcement.
fixed-ratio schedule
A reinforcement schedule in which the corect response is reinforced after a fixed number of correct responses.
variable-ratio schedule
A reinforcement schedule in which a varying number of correct responses must occur before reinforcement is presented.
extinction
A decrease in the strength or frequency, or stopping, or a learned response because of failure to continue pairing the US and CS (classical conditioning) or withholding of reinforcement (operant conditioning).
spontaneous recovery
The reappearance of an extinguished response after the passage of time, without training.
stimulus control
Control of conditined responses by cues or stimuli in the environment.
stimulus generalization
The transfer of a learned response to different but similar stimuli.
stimulus discrimination
Learning to respond to only one stimulus and to inhibit the response to all other stimuli.
response generalization
Giving a response that is somewhat different from the response orginally learned to that stimulus.
cognitive learning
Learning that depends on mental processes that are not directly observable.
latent learning
Learning that is not immediately reflected in a behavior change.
cognitive map
A learned mental image of spatial environment that may be called on to solve problems when stimuli in the environment change.
insight
Learning that occurs rapidly as a result of understanding all the elements of a problem.
learning set
The ability to become increasingly more effective in solving problems as more problems are solved.
observational (or vicarious) learning
Learning by observing other people's behavior.
social learning theorists
Psychologists whose view of learning emphasizes the ability to learn by observing a model or receiving instructions, without firsthand experience by the learner.
information-processing model
A computerlike model used to describe the way humans encode, store and retrieve information.
sensory registers
Entry points in memory for raw information from the senses.
attention
The selection of some incoming information for further processing in memory.
short-term memory (STM)
Working memory; briefly stores and processes selected information from the sensory registers.
chunking
The grouping of information into meaningful units for easier handling by short-term memory.
rote rehearsal
Retaining information in memory simply by repeating it over and over.
long-term memory (LTM)
The portion of memory that is more or less permanent, corresponding to everything we "know".
serial position effect
The finding that, when asked to recall a list of unrelated items, performance is better for the items at the beginning and end of the list than for items in the middle.
elaborative rehearsal
The linking of new information in short-term memory to familiar material stored in long-term memory.
mnemonics
Techniques that make material easier to remember.
schema
(plural: schemata) A set of beliefs or expectations about something that is based on past experience.
episodic memory
The portion of long-term memory that stores personally experienced events.
semantic memory
The portion of long term memory that stores general facts and information.
procedural memory
The portion of long term memory that stores information relating to skills, habits, and other perceptual-motor tasks.
emotional memory
Learning emotional responses to various stimuli.
explicit memory
Memory for information that we can readily express in words and are aware of having; these memories can beintentionally retrieved from memory.
implicit memory
Memory for information that we cannot readily express in words and may not be aware of having; these memories cannot be intentionally retrieved from memory.
long-term potentiation (LTP)
A long-lasting change in the structure of function of a synapse that increases the efficiency of neural transmission and is thought to be related to how information is stored by neurons.
childhood amnesia
The difficulty adults have remembering experiences from their first two years of life.
decay theory
A theory that argues that the passage of time causes forgetting.
retrograde amnesia
The inability to recall events preceding an accident or injury, but without loss of earlier memory.
retroactive interference
The process by which new information interferes with information already in memory.
proactive interference
The process by which information already in memory interferes with new information.
state-dependent memory
The finding that people who learn material in a particular physiological state tend to recall the material better if they return to the same state they were in during learning.