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22 Cards in this Set

  • Front
  • Back

Interfaces type

1. Command Base


2. GUI and WIMP


3. Multimedia


4. VR


5. Infographics and Dashboard


6. Web


so on..

Command Base

Commands such as abbreviations (e.g. ls) typed in at the prompt to which the system responds (e.g. listing current files)

WAMP and GUI

Windows, icon, menus, pointing device (WIMP)


GUI -> like WIMP but with more variety

Multimedia

Combines different media within a single interface with various forms of interactivity

Virtual Reality

Computer-generated graphical simulations providing: “the illusion of participation in a synthetic environment rather than external observation of such an environment” (Gigante, 1993)

Information visualization and dashboards

Computer-generated interactive graphics of complex data.




Amplify human cognition, enabling users to see patterns, trends, and anomalies in the visualization (Card et al, 1999)

Web

Concern was with how best to structure information to enable users to navigate and access it easily and quickly

Veen's Principle

Where am i


What's here


Where can i go

Consumer's electronic and appliance

Everyday devices in home, public place, or car

Mobile

Handheld devices intended to be used while on the move.




Have become pervasive, increasingly used in all aspects of everyday and working life

Speech

Where a person talks with a system that has a spoken language application, e.g. timetable, travel planner

Pen

Enable people to write, draw, select, and move objects at an interface using lightpens or styluses

Touch

Touch screens, such as walk-up kiosks, detect the presence and location of a person’s touch on the display

Air-based Gestures

Uses camera recognition, sensor and computer vision techniques. Example : kinect

Haptic

Applying vibration and forces to a person’s body, using actuators that are embedded in their clothing or a device they are carrying, such as a smartphone (Tactile feedback)

Multi-modal

Meant to provide enriched and complex user experiences

Shareable

Shareable interfaces are designed for more than one person to use. Example : smartboard

Tangible

Type of sensor-based interaction, where physical objects, e.g., bricks, are coupled with digital representations

Augmented and Mixed Reality

Augmented reality - virtual representations are superimposed on physical devices and objects.




Mixed reality - views of the real world are combined with views of a virtual environment

Wearables

First developments were head- and eyewear-mounted cameras that enabled user to record what was seen and to access digital information

Robots and Drones

Drones


Unmanned aircraft that are controlled remotely and used in a number of contexts

Brain and Computer interfaces

Brain–computer interfaces (BCI) provide a communication pathway between a person’s brain waves and an external device, such as a cursor on a screen